

If you still miss something important then please leave a message (in a new thread as this one is gonna to be locked). If you wonder if a particular variable/command is not shown within a part, the chance is high that it will be included in another part of this guide.

I have also included important mod variables/commands (Q3, ioQ3, UnFreeZe), which is shown in the description for each variable/command.

logical procedure.Īs the Quake 3 engine is not able to proceed config files that are larger than a particular file size (I think about 18 kBytes) and in order to find them faster, I split all variables/commands into separate smaller config files. First, I sorted them alphabetically to find them faster but I've come to the conclusion that it is better arranging them to their respective area and by hierarchy resp. In the last months I have spend several hours/days in order to organize the most important Q3 variables and commands. You will also propably find more descriptions.

Several of these go completely unused with a weight of 0.Here you can ask questions, make suggestions and debate settings, engine behaviour, etc. When a bot chats a line referring to another name of the game's bots, they go through a word replacing parser to spice up the variety, determined by weight. "To Mike, Roderic, and Kevin for lending us their good looks." "To Paul Steed, Kenneth Scott, and Steve Boisvert who pitched in some extra lines." "To Hector Guerrero, Steve Boisvert, and Eric Webb who made sure we said what we should, when we should." Salvatore, Gary Salvatore, and James Underdown." "The ~Seven Swords are: James Kelly, Michael Leger, Brian Newton, Thomas Parker, D. 'Bob' Salvatore and the ~Seven Swords, Steve Winter, and Paul Jaquays for our voices." "To Paul Steed, Kenneth Scott, and Paul Jaquays for our bodies, our looks, our histories, and our personalities." "To Jan Paul van Waveren and John Cash who gave us life, intelligence, and the freedom to act." "The warriors of Quake 3 Arena want to thank some special people." Thanks to those who helped this part of the game happen. For some reason, these don't seem to work anymore, at least in the latest version (the bots only seem to respond to the "thanks" part of "special thanks"). There are definitions for bot text-chat that have them merrily tell you who made them. Similar to the above, but shoots a plasma ball. Shoots a rocket at a target entity, set off with a trigger entity.
